

Your responses to Mute and Hyun-ae are extremely limited in a way that may frustrate those of us who are less "black and white" and more "shades of gray". Whether this is a bad thing depends entirely on you. with the exception of one clever puzzle-like timed sequence towards the end of the game. Most of the gameplay focuses simply on reading, showing every bit of text to Hyun-ae and Mute, and occasionally answering a question. Make no mistake, however this is most definitely plot-focused rather than gameplay-focused. Talking to them and seeing them open up bit by bit in ways that even seem to surprise themselves is extremely rewarding. Mute and Hyun-ae are drastically different personalities with more layers to them than you might think based on first impressions. It's something you really want to know more about, but it isn't the star of the show that would be the characters, and not just our two leading ladies. There's so much left unexplained that people more interested in science fiction than character development might wind up frustrated, but I would call the story more tantalising than annoying in that regard. The world revealed bit by bit is both fascinating and troubling, and is practically begging for some sort of sequel if only to expand a little more on the universe. Just remember that you can right-click the screen to open the options menu and save or load your game at any time.Īnalysis: Christine Love is a fantastic writer. From time to time, they'll ask you a question, and your response will influence their opinion of you which can direct the game towards any one of five different endings. Show the logs you read to each of them to get insight, more messages, and find out more about them, which is more important than you might think. You can only have one AI active at a time, but once you've reached a certain point early on you can swap between them freely in the terminal. Ultimately, your goal is to find out what happened to everyone on board, but Mute and Hyun-ae won't be satisfied until they feel you've really learned the truth, and that's a lot harder than it sounds since they both seem to have conflicting ideas as to what that is. The core of the gameplay, however, revolves around the text of the dead crew and discussing it with your two companions. Since you're stuck on your own spaceship, the entire game is presented through a computer interface similar that allows you to talk to either Mute or Hyun-ae, the two AIs still active on the Mugunghwa, read the logs left behind by the crew, or access a terminal to execute more complex commands. Are some crimes unforgivable? What makes people believe the horrible things they do are done for the right reasons? What does it really mean to be human. Analogue: A Hate Story is a visual novel from indie developer Christine Love that is by turns touching, funny, dark, and introspective. You've been sent to board it and find out what happened to it by combing through the logs of its crew, dead these long centuries but still simmering with familial and political drama. There's a ship floating in deep space that's been lost for thousands of years the Mugunghwa was a generation ship that was supposed to establish the first interstellar colony, but contact was lost and it had disappeared.
